Torque Master Server changing IP
by Eric Fritz · in General Discussion · 11/14/2008 (5:16 pm) · 2 replies
Hey all,
In an effort to improve and consolidate services, we are moving the Torque Master Server to a new machine. As a result, the IP address will change. According to gnometech, there are a few Lore, Orbz, and ThinkTanks games running off the Master Server, as well as a few FPS Starter Kit and Test Apps. If you aren't running any of the above, feel free to disregard this post. If you are, read on...
We will be changing the DNS A record for master.garagegames.com to the new IP.
The change will be from this.
master.garagegames.com -> 69.64.50.217
To the new address:
master.garagegames.com -> 74.63.12.22
Because the change will be to DNS, it may take a little while after the cutover time for DNS to fully propagate to everyone's resolvers. If you experience excessive delay in DNS replication due to a slow ISP DNS server, then you can adjust your hosts file to make the change instantaneous for you.
The hosts file is located in different places, depending on your OS. Wikipedia has good information on where the file can be found, based on your OS here.
To make the update instantaneous, *add* the following to your hosts file on a new line.
74.63.12.22 master.garagegames.com
We will be making the change to DNS on Monday, November 17 at 10am PST. Thank you for your patience.
In an effort to improve and consolidate services, we are moving the Torque Master Server to a new machine. As a result, the IP address will change. According to gnometech, there are a few Lore, Orbz, and ThinkTanks games running off the Master Server, as well as a few FPS Starter Kit and Test Apps. If you aren't running any of the above, feel free to disregard this post. If you are, read on...
We will be changing the DNS A record for master.garagegames.com to the new IP.
The change will be from this.
master.garagegames.com -> 69.64.50.217
To the new address:
master.garagegames.com -> 74.63.12.22
Because the change will be to DNS, it may take a little while after the cutover time for DNS to fully propagate to everyone's resolvers. If you experience excessive delay in DNS replication due to a slow ISP DNS server, then you can adjust your hosts file to make the change instantaneous for you.
The hosts file is located in different places, depending on your OS. Wikipedia has good information on where the file can be found, based on your OS here.
To make the update instantaneous, *add* the following to your hosts file on a new line.
74.63.12.22 master.garagegames.com
We will be making the change to DNS on Monday, November 17 at 10am PST. Thank you for your patience.
#2
11/17/2008 (3:36 am)
Thanks for the notification Eric, I will link this link as at Planet Think Tanks 2.
Torque Owner Nathan Martin
TRON 2001 Network
I suggest editing the $pref::Master[X] array in the .cs file(s) instead for a temp measure by doing something like this:
Locate any lines like this in the .cs files:
Change it to something like this:
That way if the specified IP is no longer valid then the servers and clients will still try to use the DNS address.
For anybody confused about the field syntax of the master server list it is as follows:
"RegionNum:MasterServerAddress:PortNum"
The region part is so that the servers and clients could be segregated or partitioned into various regions in order to make gaming better by only showing clients the servers that are in their region to prevent high latency connections across the world so to speak. To control what region the client or server would use is this line before $pref::Master[] line is seen:
So in this case by stock Torque installation the master server is declared to be in region two while both client and server are to use region two master server(s).
Edited: Removed brackets from syntax example since forums are filtering it. -- 2011-02-16