Placing Items
by Tom Vogt · in Artist Corner · 11/22/2002 (12:18 am) · 2 replies
I have a problem with item placement that I can't figure out.
Placing an ammo box or another item (i.e. not a static shape) means that the game ignores any rotation I apply. This is not the "rotate" button (I already disabled that), I mean the normal object rotation.
Example: I want my ammo box to lie on a hillside, which means it should be a little diagonal, turned along the y axis.
How do I do that? Not in the editor, as it seems. :-(
Placing an ammo box or another item (i.e. not a static shape) means that the game ignores any rotation I apply. This is not the "rotate" button (I already disabled that), I mean the normal object rotation.
Example: I want my ammo box to lie on a hillside, which means it should be a little diagonal, turned along the y axis.
How do I do that? Not in the editor, as it seems. :-(
About the author
#2
11/22/2002 (12:57 am)
'Items' can't be rotated unless you check the 'static' checkbox. And even in that case I think you can only rotate them on the z (opengl y) axis. I removed that block once as I needed arrow items to appear where an arrow hit in the same orientation as the projectile (to pickup the arrow after shooting it). It wasn't too hard, simply look for any rotation clamping or blocking and remove it. I think some of it is done directly in the network update functions.
Torque 3D Owner Eric Forhan
--Eric