Tsmesh.h error from guiObjectView
by Infinitum3D · in Torque Game Engine · 11/11/2008 (1:13 pm) · 0 replies
I'm adding the Player Section resource by Chris C2 Byers.
I'm getting an unhandled exception.
tsMesh.h (line 40)
U32 size() const { return sz==0; }
I've already corrected the U32 to S32 error in guiObjectView.h
S32 detail;
What else is wrong? (there's always SOMETHING wrong with GuiObjectView)
I'm using the consolidated version by Ron Nelson.
Thanks!
Tony
I'm getting an unhandled exception.
tsMesh.h (line 40)
U32 size() const { return sz==0; }
I've already corrected the U32 to S32 error in guiObjectView.h
S32 detail;
What else is wrong? (there's always SOMETHING wrong with GuiObjectView)
I'm using the consolidated version by Ron Nelson.
Thanks!
Tony