Game Development Community

Tsmesh.h error from guiObjectView

by Infinitum3D · in Torque Game Engine · 11/11/2008 (1:13 pm) · 0 replies

I'm adding the Player Section resource by Chris C2 Byers.

I'm getting an unhandled exception.

tsMesh.h (line 40)
U32 size() const { return sz==0; }

I've already corrected the U32 to S32 error in guiObjectView.h

S32 detail;

What else is wrong? (there's always SOMETHING wrong with GuiObjectView)

I'm using the consolidated version by Ron Nelson.

Thanks!
Tony