Game Development Community

Does TGEA Only support skeletal animation?

by d000hg · in Artist Corner · 11/08/2008 (5:40 am) · 1 replies

Or does it also support morph animation too, like Ogre? If there is a wiki/doc page on this please let me know.

#1
11/24/2008 (8:02 pm)
We use a skeletal animation system. There are resources that allow changes to bone sizes/structure to be implemented as well. If you're into fine-grained control, you can work with the raw model verts, though that requires some more intensive knowledge of 3D graphics and animation programming.