Getting overlap staus
by Theoneil Steenkamp · in Torque Game Builder · 10/23/2008 (2:07 am) · 0 replies
Hi everyone,
When you put on Contact History under debugging, sometimes when the object collides it draws red boxes instead of green ones. I believe this means an overlap has occured and messes up rigid body responses. Is there a way in script to check when an overlap has occured?
Thanks
Theo
When you put on Contact History under debugging, sometimes when the object collides it draws red boxes instead of green ones. I believe this means an overlap has occured and messes up rigid body responses. Is there a way in script to check when an overlap has occured?
Thanks
Theo