Game Development Community

Torque Enhancement Project

by Ryan Armstrong · in Torque Game Engine · 11/14/2002 (3:31 pm) · 6 replies

I would like to announce the opening of the Torque Enhancement Project forums. Our goal is to provide programmers a community where they can organize and focus on enhancing the Torque Engine and eventually release these changes to the GarageGames community. We also hope that TEP will allow programmers and artists to work together.

I would ike to invite everyone to come over and join the community. We are especially interested in programmers who have a Torque License to join the programming community and work together to improve all aspects of the Torque Engine.

I hope to see you all there!

http://tge.ta-network.net

#1
11/14/2002 (3:55 pm)
what about those of us who have received a personal inventation, stopped by, filled out the online form and still have not heard back?

-Ron
#2
11/14/2002 (4:38 pm)
You're in now! :)

Quicklink: tge.ta-network.net

Eric

Edit: Added link
#3
11/14/2002 (7:19 pm)
My apologies Ron, I have been having some troubles with my internet as of late, and could not access the forums properly. All applications have been responded to and accepted.
#4
11/14/2002 (8:27 pm)
No prob Ryan, just was wondering tis all.
#5
11/15/2002 (5:15 am)
This is great news! Now I have a really good reason to get the license.

I would like to join once I've bought the license.
#6
11/15/2002 (10:21 am)
You're welcome to join the public access forums to discuss some needed items.

Projects we already have are: Cg shaders; Q3 Shaders; Interior Transparencies; Dot3 Bumpmapping.

You may recognize some of these projects (such as Corvidae's Transparencies). Members who help on them will flesh out any bugs and add some new parts, perhaps like breakable windows. When finished, it all gets put into resources, and everybody wins. :-)

--Eric