Game Development Community

Windows key and ALT-Tab

by GAMEHACK3R · in Technical Issues · 10/15/2008 (1:39 am) · 4 replies

Is it possible to stop the player/user from using the windows key from bringing up the start menu and from ALT-Tabing out of TGE.

If so , how ????

Im wishing to use these keys to do other things in my game

#1
10/16/2008 (10:52 am)
Yes. You will have to modify the engine code to detect those certain key sequences, and then pass it to the engine's main loop instead of to Windows.

Off the top of my head, I don't know EXACTLY how though.
#2
10/16/2008 (11:24 am)
I would advise against, at least, using the Windows key for anything in-game. It's not a key that's standard for every keyboard. Granted most of the time it will be there, but there are still keyboards without it.
#3
10/16/2008 (8:20 pm)
Making a hacking simulator ... use of the "windows" key and "alt tab" would be nice. Anyone know how exactly ???
#4
10/17/2008 (6:10 am)
You just have to identify the DIK codes for the keys, catch them in your own code and deal with them accordingly. Take a look at the DirectInput files in TGE as well as the DirectInput samples that come with the DirectX SDK to get a good understanding of what you need to do.