2 players on the same computer
by Mathieu · in Torque Game Engine · 11/14/2002 (2:08 am) · 3 replies
Hi,
Does someone already tryed to make a multiplayer game without using the network engine?
2 (or more) players on the same computer, using the same keyboard.
There is limitation with the keyboard? (pressing 5-6 keys simultaneously)
Is it difficult to load and to activate 2 Torque players in the game?
Thanks
- sorry for my english, frenchy frog... -
Does someone already tryed to make a multiplayer game without using the network engine?
2 (or more) players on the same computer, using the same keyboard.
There is limitation with the keyboard? (pressing 5-6 keys simultaneously)
Is it difficult to load and to activate 2 Torque players in the game?
Thanks
- sorry for my english, frenchy frog... -
About the author
Developer at frogames.com / frogames.net
#2
Right now it seems you'd need 4 gameconnections (or rather, something derived from), if you look at how the AI client is done that might give you some idea's for how to implement it without "connections".
Phil.
11/23/2002 (12:27 pm)
Hmmm.. a good question.Right now it seems you'd need 4 gameconnections (or rather, something derived from), if you look at how the AI client is done that might give you some idea's for how to implement it without "connections".
Phil.
#3
It seems to me that we can control only one object.
Do I need to make 4 "setControlObject" fonctions?
setControlObject1 -> controlling vehicule1 on GameConnection1 (using moveMap1)
setControlObject2 -> controlling vehicule2 on GameConnection2 (using moveMap2)
...
I'm not sure it's the best way to manage this...
11/24/2002 (3:00 pm)
Thanks for the advise, I'm working on it but the connection system is hard to understand :)It seems to me that we can control only one object.
Do I need to make 4 "setControlObject" fonctions?
setControlObject1 -> controlling vehicule1 on GameConnection1 (using moveMap1)
setControlObject2 -> controlling vehicule2 on GameConnection2 (using moveMap2)
...
I'm not sure it's the best way to manage this...
Torque Owner Mathieu
I realy need advises.
So, I need to have 4 cars controled by 4 peoples on the same computer.
Do I need 4 ClientConnections to the game? each creating 1 player controling 1 car.
Do only one player can control 4 Vehicules? is it really a good solution?
Can I create 4 players on the same ClientConnection?
Many thanks,
Mathieu