Game Development Community

Head Compile Error

by Tyler Turner · in Torque Game Engine · 11/13/2002 (2:03 pm) · 2 replies

The 11/13/02 HEAD version wont compile because of an error in torque/engine/platformWin32/winCPUInfo.cc on line 341

// Find nearest full/half multiple of 66/133 MHz
xor dx, dx

Anyone have any idea how to fix it.

#1
11/13/2002 (7:59 pm)
HEAD right now has it reverting to older code, and within an hour or two hoping to have a cleaner new implementation. Just grab the latest and you should be fine.

d
#2
11/13/2002 (9:37 pm)
Alright, Thanks