3D Tactical Role Playing Game
by Christopher -Spike- Gilbert · in Game Design and Creative Issues · 10/11/2008 (1:24 am) · 3 replies
Our team is working on a 3D Tactical RPG. The deadline date is early April 2009. The target product is a playable demo with 3 levels and many of the game's features implemented. We are currently using the TGE but will probably upgrade to TGEA. Here are a few ideas for our game. Comments, criticism, and suggestions are welcome. More information will be added at later dates when they are closer to being finalized.
Game Overview
Genre: Tactical RPG
Demographic: Ages 15+
Target System: PC, 360, PS3
Terra Deign (working title) is a Tactical Role Playing Game for the PC/360/PS3. The player will take control of a group of people who are thrown into the middle of an apocalyptic catastrophe. Beings called Enders are spawned from the planet to cleanse it of humanity. The game follows the main characters as they attempt to stop the Enders from completing their goal. The group of playable characters consists of eight different types of people each with their own unique powers.
Features
General Features
* Tactical Roleplaying Game
Move your characters around the battlefield to utilize their abilities to the fullest.
* Unique Magic Style
Each character has magic tailored to their personal interests, making each character's magic unique.
* Unique Professions
Each character has a different profession outside of battle that can benefit the players
* 3D Graphics
All characters and environments will be in full 3D
Gameplay Features
* Turn-Based Combat
You are given all the time you need to make the best choices for movement, offense, and defense.
* Circular Movement and Targeting
Move around the battlefield naturally, not being restricted to grids as is traditional for the genre
* Reaction Commands
Timed button presses and interactive commands increase the power of abilities and liven up combat.
* Cinematic Camera
The camera zooms in and around the battlefield when actions are being executed, ensuring constant visibility and the most dramatic shots.
* Consumable Items
Items can be used to help and heal your units. These items can be made by one of the playable characters.
* Equipped Accessories
Accessories give extra benefits to the characters that have them equipped, adding a level of customization.
* Terrain Effects
Units are helped or hindered by the ground they walk on, adding another layer of strategy.
* Combination Attacks and Covering Defenses
Gang up on enemies or cover your allies redirect damage to more durable units.
- Spike
Game Overview
Genre: Tactical RPG
Demographic: Ages 15+
Target System: PC, 360, PS3
Terra Deign (working title) is a Tactical Role Playing Game for the PC/360/PS3. The player will take control of a group of people who are thrown into the middle of an apocalyptic catastrophe. Beings called Enders are spawned from the planet to cleanse it of humanity. The game follows the main characters as they attempt to stop the Enders from completing their goal. The group of playable characters consists of eight different types of people each with their own unique powers.
Features
General Features
* Tactical Roleplaying Game
Move your characters around the battlefield to utilize their abilities to the fullest.
* Unique Magic Style
Each character has magic tailored to their personal interests, making each character's magic unique.
* Unique Professions
Each character has a different profession outside of battle that can benefit the players
* 3D Graphics
All characters and environments will be in full 3D
Gameplay Features
* Turn-Based Combat
You are given all the time you need to make the best choices for movement, offense, and defense.
* Circular Movement and Targeting
Move around the battlefield naturally, not being restricted to grids as is traditional for the genre
* Reaction Commands
Timed button presses and interactive commands increase the power of abilities and liven up combat.
* Cinematic Camera
The camera zooms in and around the battlefield when actions are being executed, ensuring constant visibility and the most dramatic shots.
* Consumable Items
Items can be used to help and heal your units. These items can be made by one of the playable characters.
* Equipped Accessories
Accessories give extra benefits to the characters that have them equipped, adding a level of customization.
* Terrain Effects
Units are helped or hindered by the ground they walk on, adding another layer of strategy.
* Combination Attacks and Covering Defenses
Gang up on enemies or cover your allies redirect damage to more durable units.
- Spike
#2
10/11/2008 (11:16 am)
Haha Yeah there are plenty of ZoE jokes thrown around here, but we decided to go with the names because it fits their profile. The movement will be more like Makai Kingdom than Disgaea, and in full 3D.
#3
10/17/2008 (2:33 am)
I love Tactical RPG games and can't wait to see some of your screen shots. The idea of having movements based on radius as opposed to the classic grids also makes the game more realistic, I like that.
Torque 3D Owner Edward