Game Development Community

Please explain "Build" options

by Infinitum3D · in Torque Game Engine · 10/10/2008 (8:27 am) · 5 replies

Build Solution
Rebuild Solution
Clean Solution
-
Build Torque Demo
Rebuild Torque Demo
Clean Torque Demo
Project Only
-
Batch Build

Obviously I'm not a C++ Programmer. What do all these options mean?

I'm using Visual C++ 2005 Enterprise Edition. If I want to modify a .cc file (following a tutorial), I know I need to build or rebuild it, but which should I use.

Thanks!

Tony

#1
10/10/2008 (8:33 am)
Just do build solution, and you should be good...
#2
10/10/2008 (8:43 am)
Thanks Eric for the quick response!
#3
10/10/2008 (10:46 am)
Well, to further answer the question (in case you are still wondering):

Build Torque Demo: If you are starting fresh (without having compiled already), it will compile just whats in the Torque Demo project. If you make any changes, it will only compile changes, and leave the rest.

Rebuild Torque Demo: This will recompile everything in the project, regardless of any changes.

Clean Torque Demo: This cleans any intermediate files created during the compile process.

It is quite similar with the Solution options. However, they compile everything: Torque Demo, the tools, the libraries that the engine depends on, etc, because a solution can contain multiple "projects."

Edit: rewording
#4
10/10/2008 (1:06 pm)
Thanks!

Tony
#5
10/11/2008 (3:31 pm)
If you do a clean, make sure to hide your exe. It will get erased as well.