Simple Melee Animation Problem
by Zuero · in Torque Game Engine · 10/09/2008 (2:52 pm) · 5 replies
I decided to go with the Simple Melee instead of the Server Side Melee System.
My problem is that when I left click after compiling the engine successfully and all the scripts successfully, no animation plays to swing the sword. I tried other keys to see if it works. The player is holding the sword right but it does nothing.
I also made sure all the animations were added to the player.cs and they are there. Everything seems to be set up right but again no animations play whatsoever to swing the sword.
Can someone tell me how to fix this?
My problem is that when I left click after compiling the engine successfully and all the scripts successfully, no animation plays to swing the sword. I tried other keys to see if it works. The player is holding the sword right but it does nothing.
I also made sure all the animations were added to the player.cs and they are there. Everything seems to be set up right but again no animations play whatsoever to swing the sword.
Can someone tell me how to fix this?
#2
That's the first thing that comes to my mind.
07/07/2009 (3:33 pm)
Are there any clues in the console log? You say its a successful compile, but are ALL the scripts compiling? Did you delete all the .dso's?That's the first thing that comes to my mind.
#3
Check the animation sequences.
07/09/2009 (10:03 pm)
Check out the Sequences in Player.cs check any errors are there.Check the animation sequences.
#4
07/13/2009 (3:31 pm)
I got it to work. I just didn't compile the engine(doh). If you have already compiled the engine and it's still now working, then I have no idea.
#5
07/13/2009 (5:17 pm)
Also make sure when you compile you are compiling the engine in release mode not debug. I had this same problem a few years back and that was the issue.
Torque Owner Justin Nelson