I didnt buy the wrong thing did I?
by Austin Reynolds · in Torque Game Builder · 10/03/2008 (10:03 am) · 7 replies
I'm hoping I didn't buy the wrong thing, can TGB do top down maps like you use to see in like red alert or diablo where there was just 1 map and you could scroll around on it??? Ive been searching all over the place to see if/how people are doing it and haven't found one thing. So I'm hoping I'm just not looking in the right spots?
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#2
10/03/2008 (10:38 am)
No I'm not talking about the camera, im talking about the map where you can scroll around on it. I know you can make platform games that scroll side to side what about any other direction I would imagine its possible?
#3
Don't worry, it's completely possible. You just need to look through the docs to learn the methods and examples.
10/03/2008 (10:40 am)
@Austin - TGB is very capable of doing that. The most common method is attaching the camera to an object controlled by the player. However, it is possible to use buffered input to scroll a camera when your mouse hits the edge of the scene.Don't worry, it's completely possible. You just need to look through the docs to learn the methods and examples.
#4
10/03/2008 (10:41 am)
I dont think you understand the process, the maps are exactly the same, its just how you present it to the player. It is all about the camera angle. For a side scroller, the camera is fixed on the side of the map rather then in a top of isometric view( ithink thats the technical name for the RTS camera) If your doing a 2d game, then its a different story. a side scroller would use a different rendering process then a 3d engine. But camera angle is the best way to create the effect you need.
#5
Thanks guys.
10/03/2008 (11:14 am)
Ok awesome, ill keep digging. Just wanted to make sure it was something that was possible. Thanks guys.
#6
if you put images on it that look like they're being viewed from the top down, then that's what it'll be.
side scroller tutorials should show you how to move the camera around.
10/08/2008 (2:02 pm)
Yeah dude, you just need to change the way you're thinking about the viewport. it's just a flat surface. it's not side view, top view, or front view. it's just a view.if you put images on it that look like they're being viewed from the top down, then that's what it'll be.
side scroller tutorials should show you how to move the camera around.
#7
10/09/2008 (5:26 pm)
Yeah I figured it out my mind wasn't in the right place I appreciate your help guys!
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