Cinematics editor mode
by Jeff Peck · in General Discussion · 11/11/2002 (8:57 am) · 1 replies
Hope everyone enjoyed IGC, wish I could have been there!
I'm messing with implementing a really basic setup for cinematics creation within torque (I can't hope to touch the greatness of UT2k3's cinematics editor, but that's where I got the idea).
Anway, my question is, can anyone think of a reasonably sane way to draw lines between waypoints? Stupid question, I know, but I'm interested in drawing a white line between my guide waypoints so it makes it slightly easier to tell the path that the AI is going to take. I realize there are clipping issues and such, but to take it a step farther, could this maybe be solved by "previewing" the most likely path that an AI would take?
If anyone has thoughts on this, drop a post in this thread and give me a hand!
So far, I've got the basic AI routines set up to allow for bots to follow a series of waypoints that are predefined... next on my list of things to do is set up a way so bots know which waypoints belong to them and which belong to other bots.
Thanks in advance.
I'm messing with implementing a really basic setup for cinematics creation within torque (I can't hope to touch the greatness of UT2k3's cinematics editor, but that's where I got the idea).
Anway, my question is, can anyone think of a reasonably sane way to draw lines between waypoints? Stupid question, I know, but I'm interested in drawing a white line between my guide waypoints so it makes it slightly easier to tell the path that the AI is going to take. I realize there are clipping issues and such, but to take it a step farther, could this maybe be solved by "previewing" the most likely path that an AI would take?
If anyone has thoughts on this, drop a post in this thread and give me a hand!
So far, I've got the basic AI routines set up to allow for bots to follow a series of waypoints that are predefined... next on my list of things to do is set up a way so bots know which waypoints belong to them and which belong to other bots.
Thanks in advance.
Associate Kyle Carter