Game Development Community

Major Problem in 1.7.4

by gigaslime · in Torque Game Builder · 09/30/2008 (6:05 pm) · 1 replies

I just updated to 1.7.4 from 1.7.2 and suddenly everything involving collision doesn't work.

I'm making a platform game and it used to not stuck to the ground but it does right now.
Also it used to react with the object but it doesn't anymore.

I wanted to go back to 1.7.2 but there is no selection so I am stuck.

Does anybody know what can cause a major difference from 1.7.2 to 1.7.4 that caused this problem?

Any suggestion will help me a lot.
Thanks !

#1
10/01/2008 (4:01 pm)
I figure that the biggest difference is the new (Mass, Inertia, Density, etc ...) thing.

How would be the best (or suggested ) value that would not make the image rotate by using the RIGID mode.
(It looks like RIGID mode has the best collision checking for my game).

This new physics is pretty cool but I don't understand how I can use it for my game.
Any suggestion or advice will help.