TGEA... Mac port?
by Tyler Slabinski · in General Discussion · 09/19/2008 (3:09 pm) · 8 replies
Ok, before you post, let me just say, this is NOT a question about when there's going to be a Mac port for it. I was actually wondering this:
I found this website www.coderus.com/ and I saw something called MacDX. Now it seems that it can actually port any DirectX game onto the Mac with this. So I was wondering if anyone has tried this with TGEA.
Now I don't have SDK for TGEA, so I can't try it. But I was wondering if anyone is willing to try it.
I found this website www.coderus.com/ and I saw something called MacDX. Now it seems that it can actually port any DirectX game onto the Mac with this. So I was wondering if anyone has tried this with TGEA.
Now I don't have SDK for TGEA, so I can't try it. But I was wondering if anyone is willing to try it.
About the author
Working on prototype.
#2
09/19/2008 (3:18 pm)
TGEA Mac support was indeed announced last night in IRC Hour.
#3
09/19/2008 (3:33 pm)
Dang... I missed IRC hour... Any chance of a log of the coversation?
#5
09/19/2008 (4:23 pm)
Thats hillarious! Great Question, and right in time for an immediate response :)
#6
Oh man, I just the goose bumps.
09/19/2008 (8:09 pm)
ShhhhhWhat? Hey Michael, if this is so, I'd like to know when, because we are starting our next project within weeks here. So.......does this mean that TGE will be dead....or should I say, will die off? Maybe it'll be kept around for the quick simple games.Oh man, I just the goose bumps.
#7
09/19/2008 (8:16 pm)
DALO, go to the IRC Thread Nathan posted. Toward the bottom is a recap which addresses your questions.
Torque 3D Owner Ross Cook