Game Development Community

TX 3D Open Beta Bug - V0.4

by Randy Hearn (Magnum) · in Torque X 2D · 09/12/2008 (1:19 am) · 0 replies

I noticed this in the last version as well. When importing a FBX model that TX 3D can not convert, it tells me that it has successfully imported my assets and need to exit and rebuild. However, it never creates the structure or directory except if I import a texture with it.

Need a catch to alert that the model failed to convert.