slotName); it should be: dSprintf(buffer, 256, "%s\t%s", ent"> TGEA 1.7.1 Bug and Fix: getDynamicField doesn't return value | Torque Game Engine Advanced | Forums | Community | GarageGames.com

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TGEA 1.7.1 Bug and Fix: getDynamicField doesn't return value

by Terence Tan · in Torque Game Engine Advanced · 09/11/2008 (6:36 am) · 1 replies

The script method 'getDynamicField' should return the name of the field and value separated by a tab.

Currently line 1287 of simObject.cpp reads:
dSprintf(buffer, 256, "%s", entry->slotName);

it should be:
dSprintf(buffer, 256, "%s\t%s", entry->slotName, entry->value);