TGEA 1.7.1 Bug and Fix: getDynamicField doesn't return value
by Terence Tan · in Torque Game Engine Advanced · 09/11/2008 (6:36 am) · 1 replies
The script method 'getDynamicField' should return the name of the field and value separated by a tab.
Currently line 1287 of simObject.cpp reads:
it should be:
Currently line 1287 of simObject.cpp reads:
dSprintf(buffer, 256, "%s", entry->slotName);
it should be:
dSprintf(buffer, 256, "%s\t%s", entry->slotName, entry->value);
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Associate Matt Fairfax
Night Heron Games