Using a Custom Cursor
by ben calder · in Torque Game Engine Advanced · 09/09/2008 (6:00 pm) · 1 replies
Does anyone know how I could set a custom cursor in place of the traditional windows cursor in TGEA 1.7.1
I am not sure where I should even start.
Thanks
I am not sure where I should even start.
Thanks
About the author
Torque Owner Dusty Monk
Windstorm Studios
www.garagegames.com/mg/forums/result.thread.php?qt=74690
Lots of good info there on setting up and rendering a software cursor. Some of the things he talks about have already been fixed in TGEA 1.7.1, but it should still give you the info you need to get you a software cursor going.