Game Development Community

Any docs available on brush methods?

by Konrad Kiss · in Constructor · 09/08/2008 (3:13 pm) · 0 replies

Hi all,

I'm looking for docs about the various methods that exist for a brush. Or, at least a list. So far I've been trying to work along the existing plug-in sources, but there's only a few plug-ins yet, and a good percentage of those are dso-s only.

I'm sure with a little docs, you'd see importers / exporters / shape generators pouring out of the community.

I'd also like to know how I can place a light source, and how I can set its type. What about creating a portal brush - how to set that to be a portal?

I am working on a plug-in that allows the procedural generation of complex (portalized and lit) shapes. Any help is very much appreciated!

About the author

Lead Developer at Bitgap Games (www.bitgap.com) currently working on Xenocell (www.xenocell.com) a massively multiplayer action strategy game based on Torque 3D technology.