Serious frame per minute problem!! (mayby AI)
by Maximillian Brewer · in Torque Game Engine · 09/06/2008 (8:05 pm) · 4 replies
Hi,
I am working on a game which is basically finished, except for one problem: it lags ALOT!!
I have two versions of my game, one with the AI Guard resource intergrated, and one without. The one without, works fine, so i assume my problem is to do with the AI Guard resource.
Does anyone have any ideas on how to fix the problem??
From Max Brewer
I am working on a game which is basically finished, except for one problem: it lags ALOT!!
I have two versions of my game, one with the AI Guard resource intergrated, and one without. The one without, works fine, so i assume my problem is to do with the AI Guard resource.
Does anyone have any ideas on how to fix the problem??
From Max Brewer
About the author
#2
I was using the AI Guard Unit by Mark Halcomb, but I have decided to remove it and see if the "Improved AI Guard Unit" works better (as it uses NO engine modifications)
From Max
PS. Thanks anyway
09/06/2008 (8:46 pm)
Hi,I was using the AI Guard Unit by Mark Halcomb, but I have decided to remove it and see if the "Improved AI Guard Unit" works better (as it uses NO engine modifications)
From Max
PS. Thanks anyway
#3
09/07/2008 (2:44 am)
The original AIGuard resource you used does pull a lot of resources. It's look function caused most of it. I never tried to fix it in my demo as I only had 25 bots running around, so didnt notice the lag much.
#4
I have succesfully incorporated in the inproved Ai Guard, and it runs VERY well.
If anyone is interested in using it, I HIGHLY suggest it
From Max
09/07/2008 (3:08 am)
Hi anyone following this post forum,I have succesfully incorporated in the inproved Ai Guard, and it runs VERY well.
If anyone is interested in using it, I HIGHLY suggest it
From Max
Associate Jaimi McEntire
King of Flapjacks
If you're not using the AStar version, then I have nothing.