Game Development Community

How to make invisible barrier?

by Flory Madrilejos · in Technical Issues · 08/24/2008 (7:29 pm) · 5 replies

Greetings guys, I am really new in game developing... my problem is here... for example I will place the invisible barrier in the mountain so that the character will not climb, also in the place where the character is not able to go.

how I create this barrier?

I also use this barrier in mission because the mission I made is only one but there is 4 places the sea, forest, orc town, abandon city, and mountain ranges. In the 1st mission the player will spawn in the city and do the objectives but the other places are locked until he never finished his objectives. After he finished his objective mountain range will unlocked an so on.

Kindly explain how i can made it... Thank you very much. This game is our thesis so please help.

#1
08/24/2008 (7:55 pm)
Using the search function for invisible barrier brings up this thread - try the second post from the bottom. It tells you how to create a physical zone that the player cannot move through but projectiles can.
#2
08/25/2008 (7:50 am)
Another simple way is with a unvisible dts object... like a unvisible wall...
Make a wall with a trasparent texture with collision for dts file or a simple wall in dif file
In game editor put your wall anywhere you need and with scale (default is 1 1 1) regulate the size that you like. Use this wall many times...

Physical zones is a better way but need to write code and manage this code in game
#3
08/25/2008 (9:02 am)
Another way is to create a collision brush and export that as a DIF file (same as is used for interiors). It will be invisible, and collides with anything that collides with buildings.
#4
08/25/2008 (12:45 pm)
Maybe you want to use the DTS clip models I made while ago.
#5
10/04/2008 (11:45 am)
Thank you guys, all of your ideas are helpful to us.

Thank you Stefan, I used your DTS clip models.