Study C++ to understand torquescript?
by allgamr · in Torque Game Builder · 08/22/2008 (11:32 pm) · 1 replies
I know TGB is a C++ based engine. If one wants to understand how torquescript works would we study C++ and be real close?
For instance, would it help in getting a real good understanding how scenegraphs and the like work? Or is there a better area to study?
For instance, would it help in getting a real good understanding how scenegraphs and the like work? Or is there a better area to study?
Associate James Ford
Sickhead Games