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TGB 1.7.3 Bug - mounting several object gives same linkPoint

by Eyal Erez · in Torque Game Builder · 08/14/2008 (8:02 am) · 0 replies

If you link several objects("foo") to the same one("parent"), some of the linkpoints that are created by the mount call would be similar. %foo.mountId = %foo.mount(parent);
I've made a simple TGB project to show the bug.
Thanks,
Eyal.