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Forcing a value to be an unsigned long in script

by Tony A · in Torque Game Builder · 08/13/2008 (8:20 pm) · 1 replies

Hi all,

I am trying to use a 32-bit Hex number in script but it gets converted to a negative integer. I want it to be treated as an unsigned long. Is there a way to achieve that in script?

example: 0xFFFFFFFF

Thank you.

#1
08/13/2008 (9:23 pm)
In script you only have S32, F32, and string.