Game Development Community

TX 3D Builder open beta bug: object scaling

by Thorsten Schmidt · in Torque X 2D · 08/12/2008 (1:15 pm) · 1 replies

Scaling in z-direction (blue axis) and x-direction (green axis) is ok, but when I am
trying to scale the model into the y-direction (red axis) the scaling is not ok:

"dragging" the red cube away from the model leads to a negative y-scaling.
The object first becomes thinner and then is inverted. The negative y-scaling values
can be verified in the property view of the T3DSceneComponent

#1
09/21/2008 (11:35 pm)
Scaling to a negative value isn't possible anymore but there is another bug left:
When you are in scaling mode position your a camera so that when you are looking at the
object the red box of the gizmo is to the right of the object, the blue box is above the object
and the green box of the object is in front of you.

Then try to resize the model by the red box.

When you are dragging the box away from the object it is getting smaller. When you are dragging the red box
toward the object it is getting larger.

Now change the camerea position so that the red box is left of the object, the blue box is still above and
the green box is behind the object (from the camera's point of view)

When you now try to resize the object by the red box everything works fine.