Help Needed: how to scroll camera when player reach borders?
by Jack Cicci · in General Discussion · 08/11/2008 (7:17 am) · 5 replies
My player walks around for the screen... I need to move camera a bit left when he reach left border, a bit up when he reach up border and so on...
thanks
thanks
#2
08/11/2008 (11:27 am)
Ok... thanks... i'll try...
#3
08/12/2008 (3:22 am)
Tryed; but having problem: my worldlimit are beyond my cameraview (camera view area is 800x600 and worldlimit are 1024x768); now trying with "cameraposition"...
#4
If your worldlimits are too large... then make them smaller?
They are easy to change from within the editor. After the view "moves" you will also need to reset the worldlimits (which are in scene-space), so look at the t2dSceneObject methods having to do with worldlimits.
08/12/2008 (11:37 am)
You should not use a camera area that large, the default settings of 100x75 will perform the best.If your worldlimits are too large... then make them smaller?
They are easy to change from within the editor. After the view "moves" you will also need to reset the worldlimits (which are in scene-space), so look at the t2dSceneObject methods having to do with worldlimits.
#5
08/17/2008 (2:11 pm)
Thanks! now worldlimits are ok... (i'm really a newbie)
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Sickhead Games