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TGB Real-time Multiplayer Game

by Jacob Matthews · in Technical Issues · 08/10/2008 (2:11 am) · 1 replies

Hey guys,

My friend and I are working on a small, multiplayer top down shooter project. So far we can create and join servers, however for the life of me I can't get us to run on the same map, it just runs multiple instances of the game. I've checked all of Garage Games for guides and tips etc to no avail.

This has more than likely been asked and answered before, however I'm stumped. Any thoughts?

Thanks :)

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#1
08/11/2008 (8:19 am)
I would strongly recommend looking through the TGB forums for information on real-time ghosted networking. Right now, TGB is set up with event-based networking, which is not a reliable real-time solution. You could back-hack TGE networking into TGB to provide a rt solution, as Tom Bampton has done in the past (available on TDN, I believe). But it requires TGB Pro and TGE licenses and network programming knowledge specific to exactly what you are trying to do to get it to work.