Real Time Poly Count
by Spencer Strombotne · in General Discussion · 08/07/2008 (10:37 am) · 2 replies
I have all of my artwork imported into my game and I'm getting major frame rate issues. Is there any way to monitor the poly/face/quad/tri count inside of the game like you can with metrics(fps)?
About the author
#2
08/12/2008 (1:08 pm)
Another handy one is metrics(fps), which pops an FPS counter up on your top left corner.
Torque Owner Benjamin L. Grauer
Very useful, but I only found it by myself while reading through the common folder scripts.
Nobody ever told me about it, which is weird...