Game Development Community

How to script to dynamically add players

by delinkx · in Torque Game Engine · 08/06/2008 (4:13 am) · 3 replies

Hi..

is there a tutorial or example on how to add players at runtime. using script.

basically wat i want to do is visualize some 100 players in a room, just walking randomly according to coordinates i give.

can anyone just guide me around...


thnx

#1
08/06/2008 (8:56 pm)
What I think is just create new aiplayers
you might get an idea by checking this one
http://tdn.garagegames.com/wiki/Torque/Script/Tutorials/Using_Basic_AI_Commands
#2
08/06/2008 (9:01 pm)
Yes.. similar to this.. but mine is not a game i am making. just a visualisation of a simulation. i dont need collision or path finding.

i have a file with the data of the players at every 0.05 seconds. its like this

playerID, x,y,z, time0
...
...
...
..
...

playerID x,y,z,time0 + 0.05
....

....
...
...


so suppose i have

player1, 10, 10, 10, time0;
....
....
...
player1, 10, 15, 20, time0+0.05;


SO i need to move player1 from point 10,10,10 to point 10,15,20 over the time of 0.05 seconds
#3
08/06/2008 (11:51 pm)
Yes.. similar to this.. but mine is not a game i am making. just a visualisation of a simulation. i dont need collision or path finding.

i have a file with the data of the players at every 0.05 seconds. its like this

playerID, x,y,z, time0
...
...
...
..
...

playerID x,y,z,time0 + 0.05
....

....
...
...


so suppose i have

player1, 10, 10, 10, time0;
....
....
...
player1, 10, 15, 20, time0+0.05;


SO i need to move player1 from point 10,10,10 to point 10,15,20 over the time of 0.05 seconds