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Programming in C

by Vinicius Bruno · in Technical Issues · 08/05/2008 (8:09 am) · 13 replies

Hi everybody. That's my first post, so I am very happy for this.
And I have a question about the Torque. How I can do all my project in C++?or Anyone have a tutorial or example to this?

Thanks for the attenction and have a nice day.

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  • Camera in the TGEA 1.7.1

  • #1
    08/05/2008 (12:21 pm)
    Once you purchase a license, you'll have access to the complete C++ source code for the engine. Personally, I love keeping my logic in script languages, but that's me in most apps.
    #2
    08/05/2008 (12:35 pm)
    I know this, I see the build files and the torque scripts, because this, I would like to know, if anyone can show me a example with the build files, just it. I look in the Torque Script and it scared me. Very much complicated, I can't make my own source code, And is stranger for now.
    just remember, I started with that engine now.


    Thanks for the attenction and have a nice day.
    #3
    08/05/2008 (12:45 pm)
    We cannot share source code to non-licensees. But you can check the Torque source documentation under the documentation tab.
    #4
    08/05/2008 (3:52 pm)
    The reason we have script languages is because you can develop in them 10times faster than you can in C++ and without half the hassle (memory leaks, pointers, etc), so it really is worth taking time to learn Torquescript... if you're familiar with C++ it shouldn't be any big deal. You'll benefit in the long run.

    Typically it's worth doing as much as possible in script and then the stuff that needs to perform faster, move that to C++ once the design is fixed.
    #5
    08/06/2008 (6:44 am)
    Ok.
    I got it. But anyone can please, help me with a tutorial step-by-step for TGEA? I am a programming, i just need a tutorial what show me how the TGEA works.
    So, anyone have a tutorial step-by-step of the TGEA?


    Thanks for attenction and have a nice day.
    #6
    08/06/2008 (6:52 am)
    The documentation that comes with the engine is a pretty good starting point if you're already a programmer. I would also recommend the TGE books. While they are oriented towards the older engine, the scripting code is solid in both.
    #7
    08/06/2008 (6:52 am)
    TGEA comes with documentation which goes over the basics of the engine.
    #8
    08/06/2008 (6:54 am)
    For the most part, TorqueScript is the same in TGEA as it is in TGE, so either of these pages should work for you.
    #9
    08/06/2008 (11:35 am)
    Thanks the attenction, Thanks Nathan, very appreciated.

    Have a nice day for all.
    #10
    08/06/2008 (11:59 am)
    Heh, methinks that we posted at the same time! XD
    #11
    08/06/2008 (12:05 pm)
    Hehehehe...
    #12
    08/06/2008 (12:13 pm)
    Hehehehe...
    #13
    08/06/2008 (12:19 pm)
    Thanks the attenction, Thanks Nathan, very appreciated.

    Have a nice day for all.