Tse demo 1.2 matreials
by Tom · in Torque Game Engine Advanced · 08/03/2008 (9:25 am) · 4 replies
Hey, i wanted to do some learning how the materials re set up ( specially the glow shader from the building of the TSE demo 1.2
but all files are only in dso format does anyone have the .cs file of materials.cs in server/scripts??
but all files are only in dso format does anyone have the .cs file of materials.cs in server/scripts??
#2
@ Tom
TGEA, as it's called now, is up to version 1.7.1. I'd highly reccomend dumping that 1.2 demo and downloading the latest one.
08/12/2008 (7:15 am)
Actually, the demos come with the .cs files. Sometimes there's a demo that is only released with .dso's but the only thing unavailable to you in the main engine demos is the engine source code.@ Tom
TGEA, as it's called now, is up to version 1.7.1. I'd highly reccomend dumping that 1.2 demo and downloading the latest one.
#3
i had the beta, and im using 1.7.1 its amazing
the reason why i asked about the 1.2 demo wasnt because im using the engine, but there were a couple of shapes in the test section that had interesting material and shader setups. in 1.7.1 they removed the test folder and all the interesting material setups (like the knot) are gone. i wanted to do some similar effects and wanted to use that as a template or a point to get me started. i do agree that 1.7.1 is now much more advanced but the materail.cs file from the 1.2 demo would be helpful for material setup
thank you for your reply
08/12/2008 (7:34 am)
Oh, do not get me wrongi had the beta, and im using 1.7.1 its amazing
the reason why i asked about the 1.2 demo wasnt because im using the engine, but there were a couple of shapes in the test section that had interesting material and shader setups. in 1.7.1 they removed the test folder and all the interesting material setups (like the knot) are gone. i wanted to do some similar effects and wanted to use that as a template or a point to get me started. i do agree that 1.7.1 is now much more advanced but the materail.cs file from the 1.2 demo would be helpful for material setup
thank you for your reply
#4
08/12/2008 (7:49 am)
Ah, ok. Well, I've still got an old copy of TGEA 1.0.3 sitting on my drive. What was it exactly you were looking for?
Associate Dave Calabrese
Cerulean Games
-Dave Calabrese
Gaslight Studios.