TorquePainter tutorial?
by baylor wetzel · in Torque Game Builder · 07/25/2008 (12:13 pm) · 2 replies
Is there a TorquePainter tutorial? The A* demo is based on it but i can't find it in the docs or on a search of GG.com
i know i can copy over the files but it feels like cheating so i was hoping to do the TorquePainter tutorial before the A* one
btw, is the only A* tutorial the mutant butterflies one? i didn't see any others in TDN but there were lots of results for pathfinding so maybe i missed it
i know i can copy over the files but it feels like cheating so i was hoping to do the TorquePainter tutorial before the A* one
btw, is the only A* tutorial the mutant butterflies one? i didn't see any others in TDN but there were lots of results for pathfinding so maybe i missed it
About the author
#2
/games/MBFiles/ directory to your // directory", where MBFiles includes the TorquePainter files you need, specifically paintMap.cs and basicActiveMouse.cs
The files they mention are there but i don't see a TorquePainter tutorial or demo that showed me how to build them, and that's the part i'm curious about
07/25/2008 (1:12 pm)
It lets you drag the mouse around to draw pretty dots. It was used as the starting point for the A* demo. From the tutorial: "We'll admit that we took a short cut here-the "paint dots with changing colors" game mechanic comes directly from the TorquePainter Demo" and "Copy the entire /game/ directory structure from the The files they mention are there but i don't see a TorquePainter tutorial or demo that showed me how to build them, and that's the part i'm curious about
Torque Owner Tyler Slabinski