Mouse movement fps-independent
by Thomas Bang · in Torque Game Engine · 07/24/2008 (12:11 am) · 1 replies
Hi
These days i tried out portals in interiors. To check if it works i placed a very highpoly model in the interior.
OK... not a problem. It works.
But the mouse seems to be fps-dependent. Is there a way to move the mouse fps-INdependent?
Greetings
Thomas Bang
These days i tried out portals in interiors. To check if it works i placed a very highpoly model in the interior.
OK... not a problem. It works.
But the mouse seems to be fps-dependent. Is there a way to move the mouse fps-INdependent?
Greetings
Thomas Bang
Tim McClarren
Default Studio Name
www.garagegames.com/mg/forums/result.thread.php?qt=58369