Quick question from a noob...
by Dave Brady · in Artist Corner · 07/22/2008 (5:51 am) · 9 replies
Hey all,
So I've started learning torque recently and by recently I mean yesterday... I basically have come out of a 1 year quick game design course and thought I'd have a play around with an engine. During my course we used a really dodgy engine called "3D Game Studio"... Needless to say as soon as I was finished I got myself a decent engine.. :D (torque ftw)..
So I thought that I would start by making a simple room and throwing my player into it. I made a box in Constructor, textured the walls, added a flickering light and then saved it out as a .dif to the appropriate folder. When I bring it into the my game it is just a big black box that I can't walk through but if I switch the camera mode and fly into it the whole thing disappears as though the box isn't there....
I know that it is probably just something simple and I apologize in advance if it has already been posted a thousands times....
If anyone can help me out or even just link me to a few helpful tut's then I would really appreciate it....
Thanks in advance,
Dave.
So I've started learning torque recently and by recently I mean yesterday... I basically have come out of a 1 year quick game design course and thought I'd have a play around with an engine. During my course we used a really dodgy engine called "3D Game Studio"... Needless to say as soon as I was finished I got myself a decent engine.. :D (torque ftw)..
So I thought that I would start by making a simple room and throwing my player into it. I made a box in Constructor, textured the walls, added a flickering light and then saved it out as a .dif to the appropriate folder. When I bring it into the my game it is just a big black box that I can't walk through but if I switch the camera mode and fly into it the whole thing disappears as though the box isn't there....
I know that it is probably just something simple and I apologize in advance if it has already been posted a thousands times....
If anyone can help me out or even just link me to a few helpful tut's then I would really appreciate it....
Thanks in advance,
Dave.
#2
Hmmm... If you're in the box it will be clipped, unless you made it hollow yourself. Otherwise it's a solid box.
If you have done this, try downloading the latest Constructor exe (tdn.garagegames.com/wiki/images/5/5b/Constructor_1051.zip)
07/22/2008 (7:36 am)
What Patrick said...Hmmm... If you're in the box it will be clipped, unless you made it hollow yourself. Otherwise it's a solid box.
If you have done this, try downloading the latest Constructor exe (tdn.garagegames.com/wiki/images/5/5b/Constructor_1051.zip)
#3
i had trouble installing it, is there a troubleshooting for that somewhere? (and yes i tried clean install)
07/22/2008 (8:23 am)
Ermm.....concerning constructor 51.i had trouble installing it, is there a troubleshooting for that somewhere? (and yes i tried clean install)
#4
You will most likely get a better response by creating a new thread as the people checking this thread are trying to help out the thread creator, in this case, Dave Brady. Also, more information about your system would help.
07/22/2008 (8:34 am)
Ermm.....concerning hijacking a thread.You will most likely get a better response by creating a new thread as the people checking this thread are trying to help out the thread creator, in this case, Dave Brady. Also, more information about your system would help.
#5
07/22/2008 (9:22 am)
To solve the big blac box issue, do what the others say, relight. In the mission editor (F11) simply click lighting->Full relight. Or Alt+L. When you fly into the box and it dissapears: did you make the box hollow? If not, the reason it dissapears is that the engine won't render the backs of faces (in this case, inside your box) so each wall needs to be it's own brush. If you did make it hollow, than it can be fixed with relighting.
#6
Okay so the relighting worked perfectly however I am still having the same problem with the box disappearing and it is definitely hollowed out, I have taken a screenshot of my constructor which you can see below...
http://img368.imageshack.us/my.php?image=screenshotkw4.jpg
Any suggestions?
07/22/2008 (2:20 pm)
Firstly thanks for all the helpful responses! :) I was half expecting to just get flamed... Clearly you guys are a much better group then the 3D Game Studio people! :DOkay so the relighting worked perfectly however I am still having the same problem with the box disappearing and it is definitely hollowed out, I have taken a screenshot of my constructor which you can see below...
http://img368.imageshack.us/my.php?image=screenshotkw4.jpg
Any suggestions?
#7
You may want to re-ask this question in the constructor forums if we can't figure it out here.
07/22/2008 (5:23 pm)
That is wierd, the box is clearly hollowed. Are you using the latest version of constructor (1051)? What version of TGE are you using, and which export option are you choosing? If you are using TGE 1.5.2, or TGEA than 'Export as DIF', otherwise 'Export as Legacy DIF'. These are the only solutions I can think of, maybe it was just a bugged export.You may want to re-ask this question in the constructor forums if we can't figure it out here.
#8
I have been exporting as "Export as DIF" and I have tried multiple exports with the same result.
It is probably best if I re-post in the constructor section, thanks for all the help though guys! :)
07/22/2008 (7:21 pm)
I'm using the latest version of Constructor and the latest version of TGEA, I basically sat down 2 days ago, purchased the latest version of the TGEA, I then downloaded it and Constructor. I have been exporting as "Export as DIF" and I have tried multiple exports with the same result.
It is probably best if I re-post in the constructor section, thanks for all the help though guys! :)
#9
07/22/2008 (9:01 pm)
Still sounds like a collision issue to me and your character/camera is inside the interior and its being clipped. Can you try using polysoup?
Torque Owner Patrick W
Dream. Build. Repeat.