Roman MMO Seeks Programmers, Modelers,and Texture Artists
by Stealthnh · in Jobs · 07/21/2008 (5:33 pm) · 0 replies
Team name:
Nighthawk Development
Project name:
No Current Name
Genre: First/Third Person MMORPG with RTS Elements
Technology:
-Torque Game Engine Advanced 1.7 (Garage Games)
-Torque MMOKIT (Prairie Games)
-Possibly Havok Physics Engine or similar Physics technology
Goal:
- Complete game by Quarter 4 2010
-Sell for Profit (4,000 Copies)
-Expansions/ Sequels
Compensation:
We cannot compensate for work at this time.
Talent needed:
Modelers:
Modelers must be able to create low poly models and rig them to be implemented into the game. Texturing is optional, but very much wanted UV mapping would be great too. We need all models in .3ds or .max format or straight to a Torque .dts. We extremely need character modelers!
Texture Artists:
Texture artists must be able to make textures for weapons, characters, buildings, and environment. UV mapping is preferred. Other graphic design is optional (GUI, Logo, etc.)
Animators:
Animators must be able to fully rig and and animate characters in the program of their choice. You must be able to export to .3ds or .max or directly to Torque .dts.
Programmers:
Programmers will need intermediate knowledge of C++ and Python. As well as
Team structure:
My Self (Stealth/Robert Long) : I am the CEO/Level Designer : 5 Years
Nick C. / Hero of Canton : Writer/Webmaster : 5 Years
Marc / Stormwhitelab : Writer/Designer : 3 Years
Will/ O30 : Programmer : 4 Years
G9 : Audio Artist 5-7 Years
Jan : Audio Artist
RM Long/ Killer Squirrel : Level Designer : 2nd Year
Cameron : Audio Artist : 4th Year
Paul O. / El Pablo : Level Designer : 1st Year
Kyle L. : Programmer 2nd Year
Kai Carpenter : Concept Artist : Bachelors Degree at RSID
Kyle Sarvas : Concept Artist: Bachelors Degree at RSID
Bingwen Lu : Concept Artist: Commercial Comic Artist
Thomas Hughes : 3d Modeler
AbcAbcwebD : 3d Modeler
3DCarbonprojects : Architecture Modeler
3DCarbon : Weapon Modeler
Website:
http://nighthawkdev.net
Contacts:
You can register on the forums and create a topic in the introductions.
You can email me at stealth@nighthawkdev.net
Aim:fxdabob
Msn: stealth_nh@hotmail.com
Yim: stealthnh
All those contacts will work.
Previous Work by Team:
We are currently working on a 2D MMORPG which is nearing beta.
We have also had experience in various projects in other teams with 3d games.
Additional Info:
This game is in the early design process. We may be looking for other team members in the future, so contact me if you would like a position. Our website is currently under development, the forums are fully functional however.
Screenshots:
Avalible in our post on game dev: http://www.gamedev.net/community/forums/topic.asp?topic_id=494688
(Sorry about deleting that last post of mine, I made a spelling error in the subject :) )
Nighthawk Development
Project name:
No Current Name
Genre: First/Third Person MMORPG with RTS Elements
Technology:
-Torque Game Engine Advanced 1.7 (Garage Games)
-Torque MMOKIT (Prairie Games)
-Possibly Havok Physics Engine or similar Physics technology
Goal:
- Complete game by Quarter 4 2010
-Sell for Profit (4,000 Copies)
-Expansions/ Sequels
Compensation:
We cannot compensate for work at this time.
Talent needed:
Modelers:
Modelers must be able to create low poly models and rig them to be implemented into the game. Texturing is optional, but very much wanted UV mapping would be great too. We need all models in .3ds or .max format or straight to a Torque .dts. We extremely need character modelers!
Texture Artists:
Texture artists must be able to make textures for weapons, characters, buildings, and environment. UV mapping is preferred. Other graphic design is optional (GUI, Logo, etc.)
Animators:
Animators must be able to fully rig and and animate characters in the program of their choice. You must be able to export to .3ds or .max or directly to Torque .dts.
Programmers:
Programmers will need intermediate knowledge of C++ and Python. As well as
Team structure:
My Self (Stealth/Robert Long) : I am the CEO/Level Designer : 5 Years
Nick C. / Hero of Canton : Writer/Webmaster : 5 Years
Marc / Stormwhitelab : Writer/Designer : 3 Years
Will/ O30 : Programmer : 4 Years
G9 : Audio Artist 5-7 Years
Jan : Audio Artist
RM Long/ Killer Squirrel : Level Designer : 2nd Year
Cameron : Audio Artist : 4th Year
Paul O. / El Pablo : Level Designer : 1st Year
Kyle L. : Programmer 2nd Year
Kai Carpenter : Concept Artist : Bachelors Degree at RSID
Kyle Sarvas : Concept Artist: Bachelors Degree at RSID
Bingwen Lu : Concept Artist: Commercial Comic Artist
Thomas Hughes : 3d Modeler
AbcAbcwebD : 3d Modeler
3DCarbonprojects : Architecture Modeler
3DCarbon : Weapon Modeler
Website:
http://nighthawkdev.net
Contacts:
You can register on the forums and create a topic in the introductions.
You can email me at stealth@nighthawkdev.net
Aim:fxdabob
Msn: stealth_nh@hotmail.com
Yim: stealthnh
All those contacts will work.
Previous Work by Team:
We are currently working on a 2D MMORPG which is nearing beta.
We have also had experience in various projects in other teams with 3d games.
Additional Info:
This game is in the early design process. We may be looking for other team members in the future, so contact me if you would like a position. Our website is currently under development, the forums are fully functional however.
Screenshots:
Avalible in our post on game dev: http://www.gamedev.net/community/forums/topic.asp?topic_id=494688
(Sorry about deleting that last post of mine, I made a spelling error in the subject :) )
About the author