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How do i make a model go into a moutain

by Benjamin Botw00 · in Technical Issues · 07/17/2008 (12:35 pm) · 3 replies

I made this room for an underground maze but i get get it under ground so please help.

#1
07/19/2008 (12:20 am)
Check out the documentation on Constructor. There's a way to make individual triangles invisible in editor.
#2
07/20/2008 (1:06 pm)
There is an option to skip rendering part of terrain in *.mis file if DIF interrior is crossing it.
The other way as far as i know is, you can delete terrain faces from within Mission editor, making them able to pass trough.
#3
07/20/2008 (2:50 pm)
There is an option that is something like:

allowSubTerrain = 1;

Or something like that, basically it make the terrain invisible wherever is touches, and allows objects to pass through. that area.

I will post back in a minute about the code you need in your datablock.