Game Development Community

Tomb Raider like features

by Nmuta Jones · in Torque Game Engine · 07/13/2008 (7:26 pm) · 0 replies

I was going to post this on the private SDK forums but I decided to post it in the public area because I think it's a thread many could benefit from.

One of the nicest things about gameplay in the Tomb Raider series is the high level of interactivity that the player has with the game world.

These things lend themselves more to an "exploration" type of game.

Specifically, these features include things like:

grappling
interactivity with rigid body shapes
the ability to pull levers or switches
specifically grabbing onto and pulling and pushing rigid bodies

ability to grab onto ledges


etc...

All of these are possible within Torque , obviously, some require changes to the engine, some don't .

So far on the forums I've found people how have tried

GRAPPLING:
216.116.32.49/mg/forums/result.thread.php?qt=19947

INTERACTIVITY WITH RIGID BODIES: (rudimentary) :
216.116.32.49/mg/forums/result.thread.php?qt=23383
(now built into engine, does not require engine changes)
and
216.116.32.49/index.php?sec=mg&mod=resource&page=view&qid=5495


, etc.


The one thing I have not found, however, is anyone who has managed to work on specifically grabbing onto objects and dragging them around.

Another thing I'm interested in is the concept of grabbing onto ledges, but I know this is much more complicated on the engine modification side. The animations are not the major issue for me but the code involved would be extremely complicated.

At any rate, if anyone knows someone that has worked on any of this stuff, let me know. I would be willing to pay a developer eventually to help if someone has the knowledge but not the time.