Game Development Community

SORT flag causes crash

by KungKrille · in Artist Corner · 07/02/2008 (2:46 am) · 1 replies

I have a simple vegetation model with just two planes intersecting each other. I have applied transparent textures and turned on twosided material on each mesh. I can export the model like this and it works in TGE except for a problem with sorting.

I have searched and got a few hits about the issue. The posts are old and refers to Maya 5/6 where they instead of SORT::meshname use SORT_meshname. When I try that in Maya 8.5 the exporter crashes to the desktop leaving an error message saying:

The exception unknown software exception (0xc000000d) occurred in the application at location 0x1da29d13

The dump gives me no information at all. I have tried another alternative where I split up both planes where they intersect and seperate the model into 4 pieces. Then I put them in a certain order in the hierarchy but that doesn't look much better in TGE. Do you know if the SORT flag works at all in Maya 8.5?

#1
08/03/2008 (2:52 pm)
This applies to me too, help urgently needed.