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Compile error

by Nmuta Jones · in Torque Game Engine · 06/26/2008 (1:48 pm) · 1 replies

I am using VC++ 2008 Express.

I tried to compile without having made any changes to the engine.
I got this error:

LINK : fatal error LNK1181: cannot open input file 'dtsSDK_DEBUG.lib'


The sln file i used was in the vc7 folder.
The entire output of the build log is as follows:

**************************************************************

Creating temporary file "c:\Torque\TGE_1_5_2\tools\out.VC7.DEBUG\max2dtsExporterPro_Max7\RSP00001737404684.rsp" with contents
[
/Od /I "..\lib\maxsdk70\include" /I "..\lib\dtsSDK" /I "..\lib\dtsSDKPlus" /D "WIN32" /D "_WINDOWS" /D "_VC80_UPGRADE=0x0710" /D "_WINDLL" /FD /EHsc /MTd /Fp".\../tools/out.VC7.DEBUG/max2dtsExporterPlus/max2dtsExporterPro_Max7.pch" /Fo".\../tools/out.VC7.DEBUG/max2dtsExporterPro_Max7/" /Fd".\../tools/out.VC7.DEBUG/max2dtsExporterPro_Max7/" /W3 /c /Zi /LD

..\tools\max2dtsExporterPro\skinHelper.cpp

..\tools\max2dtsExporterPro\maxSceneEnum.cpp

..\tools\max2dtsExporterPro\maxAppNode.cpp

..\tools\max2dtsExporterPro\maxAppMesh.cpp

..\tools\max2dtsExporterPro\max2dtsExporterPro.cpp

..\tools\max2dtsExporterPro\DllEntry.cpp
]
Creating command line "cl.exe @c:\Torque\TGE_1_5_2\tools\out.VC7.DEBUG\max2dtsExporterPro_Max7\RSP00001737404684.rsp /nologo /errorReport:prompt"
Creating command line "rc.exe /d "_DEBUG" /d "_VC80_UPGRADE=0x0710" /l 0x409 /fo".\../tools/out.VC7.DEBUG/max2dtsExporterPro_Max7/max2dtsExporterPro.res" ..\tools\max2dtsExporterPro\max2dtsExporterPro.rc"
Creating temporary file "c:\Torque\TGE_1_5_2\tools\out.VC7.DEBUG\max2dtsExporterPro_Max7\RSP00001937404684.rsp" with contents
[
/OUT:"../tools/max2dtsExporterPro_DEBUG.dle" /INCREMENTAL:NO /LIBPATH:"..\lib\maxsdk70\lib" /LIBPATH:"..\lib\out.VC7.DEBUG" /DLL /MANIFEST /MANIFESTFILE:".\../tools/out.VC7.DEBUG/max2dtsExporterPro_Max7\max2dtsExporterPro_DEBUG.dle.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /NODEFAULTLIB:"libc" /DEF:"..\tools\max2dtsExporterPro_Max7.def" /DEBUG /PDB:".\../tools/out.VC7.DEBUG/max2dtsExporterPro_Max7.pdb" /SUBSYSTEM:WINDOWS /BASE:"0x160000" /DYNAMICBASE:NO /IMPLIB:".\../tools/out.VC7.DEBUG/max2dtsExporterPro_Max7.lib" /MACHINE:X86 /DEF:../tools/max2dtsExporterPro/max2dtsExporterPro.def dtsSDK_DEBUG.lib dtsSDKPlus_DEBUG.lib user32.lib comctl32.lib core.lib geom.lib gfx.lib mesh.lib maxutil.lib maxscrpt.lib paramblk2.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ..\lib\out.VC7.DEBUG\dtsSDKPlus_DEBUG.lib ..\lib\out.VC7.DEBUG\dtsSDK_DEBUG.lib

"..\tools\out.VC7.DEBUG\max2dtsExporterPro_Max7\DllEntry.obj"

"..\tools\out.VC7.DEBUG\max2dtsExporterPro_Max7\max2dtsExporterPro.obj"

"..\tools\out.VC7.DEBUG\max2dtsExporterPro_Max7\maxAppMesh.obj"

"..\tools\out.VC7.DEBUG\max2dtsExporterPro_Max7\maxAppNode.obj"

"..\tools\out.VC7.DEBUG\max2dtsExporterPro_Max7\maxSceneEnum.obj"

"..\tools\out.VC7.DEBUG\max2dtsExporterPro_Max7\skinHelper.obj"

"..\tools\out.VC7.DEBUG\max2dtsExporterPro_Max7\max2dtsExporterPro.res"
]
Creating command line "link.exe @c:\Torque\TGE_1_5_2\tools\out.VC7.DEBUG\max2dtsExporterPro_Max7\RSP00001937404684.rsp /NOLOGO /ERRORREPORT:PROMPT"
Output Window Compiling...
skinHelper.cpp
maxSceneEnum.cpp
maxAppNode.cpp
maxAppMesh.cpp
max2dtsExporterPro.cpp
DllEntry.cpp
Generating Code...
Compiling resources...
Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0
Copyright (C) Microsoft Corporation. All rights reserved.
Linking...
LINK : fatal error LNK1181: cannot open input file 'dtsSDK_DEBUG.lib'
Results Build log was saved at "file://c:\Torque\TGE_1_5_2\tools\out.VC7.DEBUG\max2dtsExporterPro_Max7\BuildLog.htm"
max2dtsExporterPro Max7 - 1 error(s), 0 warning(s)

*******************************



What am I doing wrong?

#1
06/27/2008 (6:44 am)
Nevermind. I compiled the one in the vc2005 folder and it worked fine. somehow I had not noticed an .sln file in that folder before.