Game Development Community

TGEA 1.7.x trouble

by Stevenup7002 · in Torque Game Engine · 06/24/2008 (5:07 pm) · 7 replies

Hello people,
Unfortunately, I have quite a large problem with the Barricade demo and TGEA 1.7.0. Strangely enough, this problem doesn't occur with the Forge demo or TGEA 1.0.3. The Application itself seems to load fine, however, when I get to the point where it goes to load a mission, the game will get stuck at "LOADING DATABLOCKS". Sometimes this will just get stuck after the loading bar has been filled, and sometimes when I press the load mission button, nothing happens.. I have noticed in TGEA 1.7.0 that if I activate another window outside of TGEA, it will sometimes progress with loading, but this is not very common. Sometimes in the Stronghold demo, I do not even get to the point where I can load the menu, rather, I get a black screen after the TGEA logo fades out. The only temporary solution I have found to this is to reboot the system, but I plan to sell my game, and I'm pretty sure my customers don't want to be rebooting every time they wish to play.

http://motronsoftware.com/console.jpg
There is a link to a screen-capture of my console window after the button does nothing. If you request any more information please do so, I would like to resolve this problem as soon as possible.

My system specs are:

AMD Athlon64 x2 4200+
Nvidia GeForce 8800GTS 320MB
2GB of RAM
2 Monitors (Doubt this would cause problems)
Windows XP Professional (Corporate Edition) SP2
600W PSU

Now, I am currently blaming the inability to load on the fact that I usually have many applications open at once when I try to run any of the demos, and sometimes I find that closing tabs in firefox can sometimes let it load.

I would appreciate any help as soon as possible, please email me at: steven@motronsoftware.com , however I reccomend that you leave a follow-up comment here incase anyone else who has the problem can resolve it.

Thanks, demo looks great from the video anyway,
-Steve

#1
06/24/2008 (5:49 pm)
Strange. I don't think it would have anything to do with your system specs, they look great and the barricade demo even runs fine on my god-awful computer (though with little to no shaders.) Can you post the section of your console.log in which it crashes?
#2
06/24/2008 (6:11 pm)
I'll post the entire console.log tomorrow when I get back to my windows machine. Can anyone else confirm that I'm not the only one with these problems?
#3
06/24/2008 (6:49 pm)
Didn't multicore AMD processors have a threading issue (correction: Not a threading issue, a core frequency counter issue) which required some updated drivers to resolve related to games and other graphical applications having a choking or syncing problem?

Edit: Yeah I found it.
AMD Technical Bulletin - TSC Dual-Core Issue & Utility Fix (PDF warning)
Windows Drivers Update Utility
AMD X2 Optimizer <-- I'm not exactly sure how that works, but from the utilities description page it does something to the processor cores cause their RDTSC registers to get re-synced more frequently. Translation: If a game/app uses Assembly/ASM instructions to directly access the Read Time Stamp Counter instead of using Windows APIs then you'll need this update.
#4
06/24/2008 (7:22 pm)
Thanks, I'll try this update and see if my issues are resolved.
#5
07/01/2008 (5:54 pm)
I have been having this problem also, maybe it will help me also
#6
07/01/2008 (7:12 pm)
Hmm, well this method didn't help me, since I use a Intel Quad Core and Windows Vista, but I thought it would help because I was experience the same errors. Oh well, maybe it will work for others.
#7
07/01/2008 (7:22 pm)
The method that I used worked fine for me, but I was working so hard that I forgot about this thread >_<. Anyway, there might be updated drivers for your intel, and maybe even an optimizer? Google is your friend :P