Game Development Community

Physics

by Matthew Hoesterey · in Torque X 2D · 06/24/2008 (4:39 pm) · 0 replies

Does anyone have experiance with the torque x 2.0 physics system. I saw that it had rigid bodies but how far does the physics system go.

Does it have:

Pivots
Hinges
springs
ropes
pins

?