Magnum Opus
by Saurav Mohapatra · in Game Design and Creative Issues · 10/15/2002 (7:55 pm) · 2 replies
Hi,
I do not know if i am the first person with the idea but i plan to make a 3D First PErson Shooter set in 1920's prohibition era chicago type city. It is the story of a hitman who is out for revenge on his earlier boss after he was shot and left for dead..additional motivation his wife/girlfriend was killed... i would love to fill this game with gangster cliches...like the tommy gun, trench coat etc etc..and "you talkin' to me" type of dialog.
best of all i wish to make this in complete black and white...or sepia tones.... :) soundtrack would be jazz/blues and get this..western classical..heavy tempo strings and bass for actions sequences....
check out the project called "Magnum Opus" ...i am getting the website ready at http://ferosphere.netfirms.com/ferosphere/magnumopus/index.html
It is my first game project.... i am in dire need of help/support/guidance.... right now... there are two persons working on this... i am working on the programming/story/artwork side and a friend of mine is working on teh sound effects..... desperately need 3-D
artist and othe programmers... :)
I do not know if i am the first person with the idea but i plan to make a 3D First PErson Shooter set in 1920's prohibition era chicago type city. It is the story of a hitman who is out for revenge on his earlier boss after he was shot and left for dead..additional motivation his wife/girlfriend was killed... i would love to fill this game with gangster cliches...like the tommy gun, trench coat etc etc..and "you talkin' to me" type of dialog.
best of all i wish to make this in complete black and white...or sepia tones.... :) soundtrack would be jazz/blues and get this..western classical..heavy tempo strings and bass for actions sequences....
check out the project called "Magnum Opus" ...i am getting the website ready at http://ferosphere.netfirms.com/ferosphere/magnumopus/index.html
It is my first game project.... i am in dire need of help/support/guidance.... right now... there are two persons working on this... i am working on the programming/story/artwork side and a friend of mine is working on teh sound effects..... desperately need 3-D
artist and othe programmers... :)
About the author
#2
thanks for the encouragement :) sure do need it... we are still working on the game...right now..we are busy in scripting, level design and creating the 3d models....
we plan to have a demo out (at least the first level by Feb third week)
do keep in touch
10/30/2002 (10:51 am)
adib,thanks for the encouragement :) sure do need it... we are still working on the game...right now..we are busy in scripting, level design and creating the 3d models....
we plan to have a demo out (at least the first level by Feb third week)
do keep in touch
Torque Owner Adib Murad
Let me do a suggestion about the colors. You plan to do it all in B&W, but I think it would be the finest if you do it in very soft colors, almost B&W, like old movies colorized by computer. I saw Casablanca and some other classic movies in 'artificial' color, and they had a beautiful and very innovative effect, like watercolors. I'm affraid a pure greyscaled scenery will look boring to the player too soon.
What do you think?