Vehicle spring animation trouble (Max2dts)
by Laurent Pavet · in Torque Game Engine · 10/14/2002 (7:32 am) · 3 replies
I have tried to put a vehicule in game with springs animations.
Everything looks correct in the show tool, but ingame I only have one spring working (spring2) !!!!
Does the spring animation need to be blend animation ?
I spend so many hours in test that I start to become mad....
Everything looks correct in the show tool, but ingame I only have one spring working (spring2) !!!!
Does the spring animation need to be blend animation ?
I spend so many hours in test that I start to become mad....
About the author
#2
www.joemaruschak.com/buggyfix.zip
All I did was reorder and rename the sequences so that hub0 was working with spring 0, hub 1 was with spring1, etc...
I also changed the pivot of the bounding box (this is now the center of mass) so that it does not fall over and increased the suspension travel a bit so that you can see it (your original was hard to see as it the distance was small)
Let me know if this helps you.
10/19/2002 (6:17 pm)
Fix is here:www.joemaruschak.com/buggyfix.zip
All I did was reorder and rename the sequences so that hub0 was working with spring 0, hub 1 was with spring1, etc...
I also changed the pivot of the bounding box (this is now the center of mass) so that it does not fall over and increased the suspension travel a bit so that you can see it (your original was hard to see as it the distance was small)
Let me know if this helps you.
#3
I spend so many hours to make test on this buggy that I have didn't see something so stupid.
You rocks.
CU
10/20/2002 (1:46 pm)
Thank you very much for your help Joe.I spend so many hours to make test on this buggy that I have didn't see something so stupid.
You rocks.
CU
Laurent Pavet
A sample
You will find inside all the needed files.
I really hope you will be able to help me....
I getting maaaaaaaaddddd !!!!!!!!!!!!!!!!