Game Development Community

Vehicle spring animation trouble (Max2dts)

by Laurent Pavet · in Torque Game Engine · 10/14/2002 (7:32 am) · 3 replies

I have tried to put a vehicule in game with springs animations.
Everything looks correct in the show tool, but ingame I only have one spring working (spring2) !!!!

Does the spring animation need to be blend animation ?

I spend so many hours in test that I start to become mad....

#1
10/15/2002 (2:11 pm)
As no one seems to be inspired, here is a sample of my job, if it can helps.
A sample

You will find inside all the needed files.

I really hope you will be able to help me....


I getting maaaaaaaaddddd !!!!!!!!!!!!!!!!
#2
10/19/2002 (6:17 pm)
Fix is here:

www.joemaruschak.com/buggyfix.zip

All I did was reorder and rename the sequences so that hub0 was working with spring 0, hub 1 was with spring1, etc...

I also changed the pivot of the bounding box (this is now the center of mass) so that it does not fall over and increased the suspension travel a bit so that you can see it (your original was hard to see as it the distance was small)

Let me know if this helps you.
#3
10/20/2002 (1:46 pm)
Thank you very much for your help Joe.
I spend so many hours to make test on this buggy that I have didn't see something so stupid.

You rocks.

CU