Game Development Community

How Do Particle Effects Work?

by Ryan Zec · in Torque Game Engine Advanced · 06/13/2008 (9:23 am) · 2 replies

This is somewhere a newbie question but how to particle effects work in torque? Do i have to make them inside an editor torque has or can i make them inside a 3d modeling application(like houdini) and export them some how for the torque engine?

#1
06/13/2008 (10:36 am)
Go into your game and press F5 for the editor... it's not so good. Particles are made like all the other objects in game that use datablocks. You make a datablock for the emitter and the particle and change the various values. You can look at the crossbow and see how it uses particles.

www.garagegames.com/docs/tge/general/apds19.php
www.garagegames.com/docs/tge/general/apds18.php
#2
06/13/2008 (10:38 am)
More about animated particles by Jeff Faust here: www.garagegames.com/mg/forums/result.thread.php?qt=61359