Game Development Community

Just A Quick Question

by Krystian Lahage · in Artist Corner · 06/13/2008 (9:08 am) · 2 replies

Sorry, but are LWO objects compatible with torque? What about OBJ? Do I have to convert them to DTS.

About the author

I am in charge of Pickled Studios, a company that me and a few friends founded a few years ago. We are currently working on a multiplayer FPS game.


#1
06/13/2008 (11:37 am)
Yes, you would have to convert them to DTS. If you have LightWave, there's an exporter available for it. Otherwise, you could use Blender (or some other app with a DTS exporter--most packages support LWOs) to import the LWO and then export it.

Same goes for OBJ.
#2
06/13/2008 (12:37 pm)
Thanks I'll probably use blender.