TGEA 1.7 - sgMissionLightingFilter
by robo · in Torque Game Engine Advanced · 06/12/2008 (12:48 am) · 2 replies
In Mission Editr , I can't make sgMissionLightingFilter and does not show datablock.
About the author
by robo · in Torque Game Engine Advanced · 06/12/2008 (12:48 am) · 2 replies
Associate Rene Damm
function ObjectBuilderGui::buildsgMissionLightingFilter(%this) { %this.className = "sgMissionLightingFilter"; %this.addField("dataBlock", "TypeDataBlock", "sgMissionLightingFilter Data", [b]"sgMissionFilterData"[/b]); %this.process(); }This method should read
function ObjectBuilderGui::buildsgMissionLightingFilter(%this) { %this.className = "sgMissionLightingFilter"; %this.addField("dataBlock", "TypeDataBlock", "sgMissionLightingFilter Data", [b]"sgMissionLightingFilterData"[/b]); %this.process(); }