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Player datablock options

by Hunter-Digital · in Torque Game Engine · 06/06/2008 (7:17 pm) · 2 replies

Hello !

I was wondering, what are the options that I can enter in this:

datablock PlayerData(PlayerBody)
{
renderFirstPerson = false;
shapeFile = "~/data/shapes/player/player.dts";
};

? :) I'm using the tutorial.base kit.

#2
06/09/2008 (11:03 am)
Oh, didn't see that part of the documentation :) Thank you.