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Footstep sound
by
Saeedsan
·
in
Technical Issues
·
06/05/2008 (7:34 am)
·
1 replies
Why when the character get animate the footstep sound dont play?
Saeedsan
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Torque Owner
Rex
BrokeAss Games
#1
06/06/2008 (5:11 am)
You need to embed trigger data into the keyframes of the DSQ animation sequence; this is dependent upon which modeling package you're using.
The engine is looking for 'trigger' data to place footstep sounds, footprint decals, and footpuff particles.
You'll also need correct sound descriptions in the player.cs script.
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Torque Owner Rex
BrokeAss Games
The engine is looking for 'trigger' data to place footstep sounds, footprint decals, and footpuff particles.
You'll also need correct sound descriptions in the player.cs script.