Dts .tif TGE compatible?
by Tyler Slabinski · in Technical Issues · 05/26/2008 (2:20 pm) · 8 replies
I was wondering if .tif textures on .dts objects are supported in TGE. I know that .png and .jpg are supported, but those .jpg won't support alpha, and .png keeps messing up.
#2
05/27/2008 (12:31 pm)
I don't know, but it keeps showing up a bunch of extra pixels in my alpha space... BMP does the same thing.
#3
05/27/2008 (12:36 pm)
What are you using to create the PNG's?
#4
05/27/2008 (12:40 pm)
Photoshop
#5
05/27/2008 (12:47 pm)
I am guessing that PNGs take everyone either 100% alpha or 0% alpha, because that is what it seems to be happening...
#6
05/27/2008 (2:47 pm)
You should make sure to use SuperPNG with Photoshop. I also like to recommend OptiPNG for the Mac (or Windows) to get rid of any header junk that a lot of programs generate.
#7
05/27/2008 (3:10 pm)
SuperPNG???
#8
05/28/2008 (6:38 am)
Photoshop's PNG implementation was a bit sketchy back in the day, and I'm not sure if it's gotten any better. SuperPNG was a plugin that created PNG's correctly.
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